When was discord made
If you have participated in any form of online games, you must have heard of and may have used Discord - a VOIP (Voice over Internet Protocol) communication software designed for people to be easy to use when playing online games, and its wide Internet and online bandwidth The impact on game performance is minimal.
But when was Discord created? The Discord platform was first publicly launched on May 13, 2015. Soon after, it quickly caught the attention of various subReddits dedicated to League of Legends, World of Warcraft, Diablo, and different esports. By 2017, the platform has become the main communication method for all types of players. Since 2020, the platform has expanded its reach to include many non-gaming communities, businesses, and educational audiences.
The foundation of the platform began in 2012 when Jason Citron and Stan Vishnevskiy co-founded Hammer & Chisel, which began to develop a League of Legends-like game called "Fates Forever". Although the game itself was not successful, the built-in text and voice chat technologies in the game were easier to use and more powerful than the best alternatives at the time (i.e. Skype and Teamspeak). These technologies were widely used but also widely used. disgusting. Vishnevskiy suggested that they change the focus of the game company itself to focus on the communication platform, so throughout 2014, Hammer & Chisel closed the game development team, layoffs about 30% in the process, and reorganized the company's goals in this direction .
After the Discord application was launched on May 13, 2015, its user base has soared, reaching 3 million by the end of 2015. During 2016 (January to December), the number of registered users of Discord increased from 3 million. To 25 million. However, like any growing company, Discord is not without its obstacles. After the 2017 Charlottesville attack, the number of far-right groups that used the platform to exchange and share ideas was exposed. The company has been working hard to stop racist and violent materials and materials related to child pornography. the problems faced by online media. Since 2017, a dedicated "Trust & Safety Team" has been established, representing 15% of Discord employees, whose job it is to combat such things. Discord mods now also have increased powers to ban and report violators, and there are several bots that can recognize offensive language.
Despite the challenges, Discord continues to grow. By the end of 2017, this number had risen to 90 million, and as of this writing, by 2020, this number has surpassed 300 million, of which approximately 100 million people are actively using the app each month.
In March 2020, when the COVID pandemic began to sweep the world, Discord changed its tagline from "player chat" to "community and friend chat." This is the first clear sign of how the company anticipates the changes that the upcoming nationwide lockdown will bring to the field of online communications, and its ambitions to take a share of the broader non-gaming market.
Discord effectively announced the news in its June 2020 announcement, when the company stated that it would shift its focus from specialized games to more general communication platforms. The company intends to make the experience for new users more user-friendly, increase the capacity and reliability of the server, and eliminate some "gamer" jokes that have penetrated the software. The existing gamer community will, of course, continue to be satisfied and shouldn't miss out on any existing features (we hope!): Gamers will continue to be Discord's main force for at least the next year, though the number of users who don't they play. to grow rapidly, it has now exceeded 30%.
This is a brief history of why and when Discord was created. Check out other WePC articles on Discord to learn more about the online communication platform. Some of them will be recommended alongside this page, for a complete and comprehensive list, please see our How to Use Discord page, which contains a complete list of all our guides on the Discord app, grouped by topic.