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When Nvidia announced its 16 series GPUs, it caused a sensation throughout the computer gaming world. Since then, they have become another viable option for gamers who want to improve GPU gaming performance without spending a lot of money on high-end products.
Well, to help you understand the scale and how the 16 series can compete with OG GTX GPUs, we will compare the best of each group in some friendly "versus" categories.
1830 MHz (OC mode) 1800 MHz (game mode)
6 GB GDDR6
Memory bus width
GB 1703 MHz
VRAM memory 44 4X 44 4X 4 4 4X 4 4X 4 DDR 4 4 4 4 X 4 4 5 4 4 5 4 4 5 4 4 4 5 4 5 4 5 4 4 4 5 4 5 4 4 5 4 5 4 4 5 4 4 4 5 4 5 4 4 4 5 4 5 4 4 5 4 4 5 4 4 5 4 4 5 4 5 4 5 4 5 4 5 4 5 4 5 4 5 4 5 bits 4-bus. Although it is the best of its kind, its 16nm Pascal architecture is almost identical to its similar products. However, 1080 has far more CUDA cores than other classic GTX series, a total of 2,560. The CUDA kernel can be more or less understood as being on the same line as the CPU kernel.
stacks 17.2 million transistors The 1080 Pimp Pascal architecture achieves a base clock speed of 1607MHz
and a 1703MHz boost clock, and is VR and PCIe 3 compliant. It has a total computing power of 9 teraflops.
Although Nvidia decided to use the 16 series to bring some impact to the GTX series, they concluded that they have actually completed the Pascal architecture, which is good for us. There is no point in using outdated versions on new products, but it does mean that the 16 Series GTX prefix is a misnomer. The
1660 Ti actually shares the 12nm Turing microarchitecture of the RTX series, but to keep the market areas occupied by them decisively separate, Ti does not provide the notorious RT or Tensor cores. The Turing architecture of the TU116400A1 variant of the
1660 Ti has 6.6 million transistors and only provides a total of 1536 CUDA cores, but the teraflop score of 11 from Ti shows that bigger is not always better. 8 SMs contain 1536 shaders and 96 texture units. The 1660 Ti architecture ensures stunning visuals, as well as quieter, cooler gameplay.
Ti has a negligible wide heat capacity of 1 ° C and can withstand temperatures up to 95 ° C. But the magic of Ti lies in its astonishing energy efficiency. This thing is quiet and cold! The 120-watt power range makes it not only the most powerful in its class, but also the cheapest and coolest to run.
If you're a continuous overclocker, you still want to invest in a relatively good cooling system, but for standard games, you can reallocate funds to different product features.
180watt 1080 is a different and hotter story. When idle, the temperature of this card can reach 60 ° C, and the average playing time can bring it to the 80 ° C mark, so you need to pay special attention to the cooling system when you are walking. If you plan to use it for a while, it might even be worth buying some kind of liquid cooling system. The
certainly has other variables at play, but one of the reasons the 1080 runs hotter than the 1660 Ti is that it has a much larger GPU. In general, its dimensions are 4.376 inches (height) x 10.5 inches (length) x 2 slots (width), so it is very long and may not be suitable for those who like miniature settings.
At 4.37 inches, the height of the 1660 Ti and 1080 are basically the same, but at 5.7 inches, it is almost half the width of the 2 slots, so if the shape is a problem for you, this small generator should be suitable for the busy No fuss about the situation.
So, at this time we have understood most of the important specifications, now it is time to see what these GPU giants can do. Will 1080 bow to any GPUsurper?
At 1080p, the aptly named 1080 completely dominates, putting Ti at a very disadvantageous position. The narrowest wins are in CSGO and Fortnight, but even these "small" wins have a 15% frame rate difference. The real fps massacre took place during Overwatch and PlayerUnknown's Battlegrounds, with 1080 39% and 42% victories respectively. So yes...for some 1080p games, our performance is nearly 50% higher than 1080.
is not a devastating loss for the Ti at 1440p, but it does test the edge of the 1080 blade again. 1080 won at 9.6 fps, an average of 13%. These two GPUs start to show some confusion in 4K, which is understandable, because they are almost in the middle of the GPU year, but 1080 maintains a 13% lead. The
1660 Ti can boost its frame rate through some ray tracing and DLSS, but unfortunately one of the 16 series regulations is that they don't include these specialized RT or Tensor cores.
Of course, the original GTX series also lacks these cores; however, Nvidia released a driver in 2019 that allows you to activate ray tracing on any GTX unit. The only issue now is game compatibility, because only a small number of released games support ray tracing.
Well, this is a major contributor to the success of GTX 1080. It uses 8GB GDDR5X memory configuration, supports 256-bit bus interface, and provides 320GBps bandwidth. GDDR5X is the most suitable type of memory for older drives because GDDR6 is designed to be used only for stacking chips, not the original GTX series. The
1660 Ti has this slightly advanced GDDR6 memory configuration, but it supports the less impressive 192-bit bus interface and has a reduced bandwidth of 288GBps. GDDR6 has some functional improvements, such as incredibly low power consumption, but
Going straight to GTX is a perspective that cannot be ignored. That said, there are many reasons to choose Ti. It runs cooler and is much smaller than 1080, and the performance gap between the two GPUs will narrow as the settings are maximized. The biggest question for
is, if you already own a 1660 Ti, is it worth upgrading to 1080 or should you save money and use it for other purposes in the future? Well, as impressive as the impact of 1080 on Pascal, it gives Ti a performance improvement of less than 30%. The general rule of thumb for the gaming community and the industry as a whole is that if an upgrade is expected to deliver an average performance of 30 to 50 more, it's worth it, and if it's below that threshold, you'd better stick with another. thing.