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Amd ryzen 3000 gaming review

With the initial release of the first 1 Gigahertz processor by Athlon and the introduction of the 64-bit version of the x86 instruction set, AMD is often in a leading position in technological advancement. This time, AMD cooperated with TSMC to produce the first batch of 7 nanometer desktop processors in the form of the Ryzen 3000 series. In addition to this smaller compute node, AMD also introduced its revolutionary highly scalable chiplet design. This saw 6, 8, 12 and 16 core parts in desktop computers, and up to 64 cores in AMD's EPYC 7002 series of server processors (codenamed Rome). The third generation

features a new 9-layer Ryzen, including the 12-core 24-thread 3900X and the upcoming 16-core 32-thread 3950X. Compared to Intel's expensive high-end desktop components (HEDTs), the computing power of conventional desktops is impressive. Also, the Ryzen 9 processor especially has a 72MB Level 3 cache, and its trade name may be "Gamecache", which aims to alleviate the latency issue we see in Ryzen 2000, thus improving game performance.

As the title indicates, we will study the gaming performance of Matisse CPUs (often called Ryzen 3000 series). With its higher 3.8GHz base clock, 4.6GHz boost clock, and 12-core distributable, the 3900X is ahead of the benchmark test in our gaming suite, but the gap isn't large. AMD's Ryzen 5 3600 has a 3.6GHz base clock, 4.2Ghz boost clock, and 6 cores. It is the weakest processor of the line, but it is not as far behind as you think. Now, let's take a look at the test system and test procedures.

speed 3.8 GHz / 4.6 GHz

core (thread)

12/24

plug

AM4 TDP

105W

Amazon store

speed 3.9 GHz / 4.5 GHz

core (thread)

8/16

socket

AM4 TDP

105 W

Amazon

Speed

3.6 GHz / 4.4 GHz

Core (thread)

8/16

Slot

AM4

TDP

95 W Amazon

44 4 GHz /

4 GHz 4 GHz 4 4 GHz 4 4 GHz 4 4 GHz 4 4 4 4 GHz 4 4 4 GHz 4 4 4 4 GHz 4 4 4 4 4 GHz 4 4 4 GHz 12

socket

AM4 TDP

95W

Amazon store

speed 3.6 GHz / range 4.2 GHz

core (thread)

6/12

Plug

AM4 TDP

65W

Amazon's horse route

in Amazon store

is taken from Tretogor gate who saw Geralt drive to the Novigrad pier. There are no modules installed so we can only jog in Novigrad instead of galloping. The benchmark test focuses on the flow of items as we enter a new field, supplemented by a large number of NPCs with their own paths and AI.

saw 3700X, 3800X, and 3900X close to the Novigrad tour, and the average frame rate reached 129FPS, which was 5% higher than the 123FPS of the 3600 and 3600X. The 1% low point of 8-core and 12-core CPUs is about 10% higher than that of 6-core parts. The low point of 0.1% is close to that of all Ryzen CPUs that provide the same smooth experience. 3900X has 12 cores, 24 threads and a clock speed of 4.6GHz, GPU utilization will still drop below 99%. For example, at the two-minute mark, we encountered a CPU bottleneck, the GPU usage hovered around 80%, and the first three CPU cores reached 100% usage. Interestingly, threads remain relatively idle, usually 0%, and occasionally jump to 19%. Memory bandwidth can be a problem because the game engine will stream new assets related to Novigrad Docks.

In general, all CPUs provide a smooth gaming experience in "The Witcher 3", but versions 3700X and above are even smoother for those with high refresh rate displays. Finish line

is the second location available in Hitman 2, containing simulated heavy objects like race cars, NPCs, and a large number of flags. Agent 47 watched the game, then turned to see the spectators behind. The benchmark test attempts to use instinct mode to simulate tough but realistic gameplay, crowd-walking, mingling, and intense cut scenes.

Cut scenes, especially those with multiple camera angles, have to stream a large number of new assets, and the game engine is stuck until it loads. Waiting for the object to load resulted in a very low 0.1% low. These numbers do not accurately reflect the game experience, so we will look at the data before the scene in the figure below.

We can see that all CPUs used with Radeon RX 5700 XT provide a similar non-stuttering experience, with a low point of 0.1% above 60FPS. The processor perceives itself at an average frame rate; 3900X leads at 110FPS, which is 10 times higher than Ryzen 5 3600 at 100FPS. The performance difference of the

can be attributed to the original clock speed, the 4.4GHz 3600X is 200MHz faster than the cheaper 4.2GHz 3600. The 3700X and 3800X will keep getting even better at 4.5GHz, while the 3900X will lead at 4.6GHz. Although Hitman 2 can use multiple threads, it appears that the game will not exceed six cores and twelve threads. Frequency becomes the dominant factor.

Note: Use the DX11 API instead of DX12 as it provides better lows of 1% and 0.1%, resulting in a smoother, stutter-free experience.

Departing from the Hermitage temple area, we saw Laura Croft walking down many steps, past the busy Patiti market, and settling in a base camp in the fishing area. This benchmark test is similar to the first two games on this list, focusing on loading assets in new areas and the large number of NPCs searching for unique routes. This is a game with more graphics among games that use the DX12 API, and everything goes Ultra.

Note: The Ryzen 5 3600 processor's low 0.1% at 17FPS is a bug in the benchmark test. It should be assumed that it is similar to the 3600X, which is about 27FPS. This is due to the start of frame-time data capture before exiting.

It leaves Paititi Market and walks a few steps down to the fishing area. GPU utilization dropped by 99%, and the frame time graph increased. There is only a short time for the first core to reach 100% utilization, so in this section it is said that the system lacks memory bandwidth.

In the end, "Tomb Raider: Shadow" found that the performance difference of Ultra settings on the RX 5700 XT was very small in the entire Ryzen 3000 processor series, and any difference can be simply explained by the difference between the runs.

provides a wide range of graphics settings, GTA V can be adjusted to run on low-end hardware, and still emphasize high-end systems with advanced graphics options (such as extended distance scaling and extended shadow distance). The

Pass 4 with built-in landmarks best illustrates the real game of flying, driving, and scripted action sequences that end with a collision with a tanker. Under random traffic conditions, each run is unique. Even on the same hardware, you can see different performance statistics; this is especially obvious in a fuel truck crash, and nearby vehicles will also explode. The

very high setting is used with 2x MSAA, the lawn quality and environmental occlusion are set to high, the "high detail transmission during flight" is turned on, and the "extended distance ratio" and "extended shadow distance" are set to 50%. These settings provide high fidelity and a smooth gaming experience.

Based on RAGE, GTA V likes frequency and thread count. As can be seen from the bar graph, with the average frame rates of the 3700X, 3800X, and 3900X being 115, 116, and 118FPS, respectively, the engine can utilize additional cores and threads, which is 68 times superior to the 6-core 3600 and 3600X. The

1% and 0.1% lows are quite similar throughout the series, but the 3800X and 3900X lead with the fastest clock speeds with 1% lows. You can't get the performance of more than 8 cores, and motors seem to prefer frequency now. The

GPU utilization rate was unstable throughout the benchmark test, dropping to 50% in some cases, hovering around 80% on average. The first four CPU cores are heavily used, but threads seem to do very little work, sometimes only reaching 25%. By using "high-detail transmission during flight", the jetting part of the benchmark emphasizes the memory system, which is highly dependent on bandwidth to transmit detailed objects quickly; 3200MHz CL16 memory seems to get in the way of the higher-end Ryzen 7 and Ryzen 9 here. The potential of the component.

Using our modified "very high" settings, Grand Theft Auto V produces comparable displays across the entire Ryzen 3000 series. When used with the RX 5700 XT, there is no benefit to anything other than the Ryzen 5 3600. The

tutorial sequence begins with a beautiful distant forest scene, peppered with Aptonoth calm. Our hunters continued to follow the Handler and helpful scouts on our way to Astera. Along the way, we meet a group of Jagras, hiding is our only option. Before the head of the field team jumped in to help, a large Jagras attacked the Handler. When our hunter jumped to safety, the benchmark test ended with a turf war between Great Jagras and Anjanath.

This graphics-intensive title promotes the large draw distance, volume reproduction, and a small amount of alpha effects of the graphics card.

Another title that requires a lot of graphics, this time based on Capcom's MT frame engine. In terms of 1% lows and average frame rates, there is almost no statistical difference between the processor lineups. In this set, the 8-core and 12-core components provide a 0.1% low of more than 11% compared to the 6-core components; 3700X's 47FPS can only be explained as a performance difference. The CPU core utilization rate is high and the thread usage is moderate, but the Radeon card runs at a speed of 99, which makes the Ryzen CPU difficult. Due to the higher graphics settings, the difference in gaming experience between AMD's Ryzen 3000 series processors is negligible.

Since 2000, "Total War" has released a large number of turn-based strategy games. Warhammer II is the most acclaimed version in 2017, and it's still penalized on high-end modern hardware, which can be seen in three built-in benchmarks: Battle, Campaign, and Skirmish. The slower style of strategy games means that gamers prefer image quality to high frame rates, so Ultra settings are used, but the game’s 2x anti-aliasing and Porthole quality are set to 2D. real. In combat and small-scale combat modes, there are hundreds of units on the screen. Each unit has its own shadow and AI, as well as the long drawing distance of vegetation in the battle. The game requires high graphics and CPU.

Note: Use API DX11 instead of DX12, because it provides a better low value of 1% and 0.1%, resulting in a smoother and no lag experience.

Looking at the Battle benchmark, we can see that the higher frequencies of Ryzen 7 3800X and Ryzen 9 3900X produced the smoothest gameplay in the batch, 8% lower than 0.1%. Otherwise, the performance is the same. Since the system is fully associated with the GPU, this event provides an indistinguishable performance profile. During operation, one or two CPU cores are often seen at a peak utilization rate of 100%, but this has nothing to do with performance. Finally, a little trouble. The low points of 0.1% and 1% are compact and slightly better for high-core CPUs. In addition, the average frame rate is within the margin of error, so the player's experience is the same regardless of the processor. After studying the footage, it was found that the thread in the title contributed the least, while the first two cores did most of the work. In the Skirmish benchmark, there are cases of decreased GPU utilization.

Since there is no CPU core to achieve 100% utilization for a long time, memory bandwidth can become a problem again. All CPUs will provide an excellent gaming experience for Warhammer II and its high graphical fidelity. This

A few game modes were tested and the built-in benchmark eventually became the most onerous scene in the game. At midnight, the camera moves through the house. Just before going to the front, there was an explosion, and the camera was turned to face the hostage situation in a room with a static character model. When the second explosion blew a hole in one wall of the room, the camera continued its journey. When we walked through the door to the outside and looked out onto the street, the benchmark was over.

Rainbow Six Siege is a fully optimized title with a very high frame rate. With the exception of the Ryzen 5 3600, all 0.1% and 1% lows are concentrated around 160FPS; these are slower by 11% and 6%, respectively. The operating speed is 200 MHz slower than the 3600X and 3700X. The lower clock speed may be the reason here. The game makes full use of reasonable use of cores and threads. Video analysis shows that Radeon cards once again limit the performance of these CPUs; 99% of GPU usage is continuous and 100% of CPU core usage is rarely seen. In order to get the highest frame rate in this competitive online game, it is recommended to use Ryzen 5 3600X and higher.

The first checkpoint of Lijiang Tower can watch the battle between two teams of six robots without interruption. The limited area, as well as many alpha transparency effects from attacks, shields, and healing, and additional AI overload for all 12 robots, led to the worst-case benchmark. The health value is set to 500%, and powerful robots are added to carry out a two-minute fierce battle between teams. Due to the nature of the game, each game is different, but two minutes is enough to show performance trends.

For the highly competitive Overwatch games, the 3700X and higher have proven their worth by offering an average frame rate of 513 ter, depending on the CPU in question. The 1% low is about 14% less, but the 0.1% low is roughly the same (ignoring the abnormally high 108 FPS of the 3700X; the performance is different each run, due to this obvious result error).

Overwatch uses a lot of CPU cores and loads a lot of cores 1, 2, 3, 4, and 8, but the threads are still underutilized. In the fierce firefight, the moment when the core does not reach 100% utilization is rare. This is a game benchmark that is completely related to the CPU. Unfortunately, the additional cores and threads of Ryzen 9 3900X are rarely used. In addition, compared with Ryzen 7 3700X, this game does not seem to benefit from the additional 200MHz, but this may be due to the large difference between each run.

Repeat function is used for this cue point. Our resident professional player Shaun participated in the Squad FPP (first-person perspective) competition, but eventually parted ways with the team. Despite the obstacles, he eventually killed two players and witnessed a cannon attack that eliminated the third driver player.

PUBG is a notorious unoptimized game, it has a ubiquitous stuttering phenomenon, and the performance difference between Low and Ultra graphics settings is very small. For smoke and flames, the graphics card must be good at handling alpha and particle effects. Fragile objects like fences provide a small amount of physical work and run around on the map to test the data transmission capabilities.

Obviously, the main frequency of PlayerUnknown's Battlegrounds favors the CPU core frequency, 4.4GHz 3600X and push 120FPS-8.1% higher than 4.2GHz 3600 and the low point is more than 20mm! PUBG makes full use of four cores, but at least uses additional cores and threads. In the runtime instance, GPU utilization drops and CPU cores are rarely used 100%, which indicates that there is a memory bandwidth bottleneck. The

Succinct benchmark test lasts only 40 seconds, using the replay of the ESEA game, in which our CS: GO fan Charles is waving M4A1S and throwing high-explosive grenades. The terrorists threw smoke bombs to cover their positions, but it was over in less than a minute, and the counter-terrorists won.

This competitive online game was launched for free in early December 2018. Avid gamers are pursuing high frame rates to achieve the lowest input delay. A combination of high settings is used because they provide a competitive advantage: high effects and shadow details allow players to see through Molotov flames more clearly; higher shadow quality makes enemy shadows farther apart; 2x MSAA reduced Annoying resistance from the hard side.

Note: Repeat the 3600 and 3900X benchmark tests and produce similar results. This is an abnormal benchmarking behavior that may be caused by the replay function. The actual performance of the game is more in line with the performance of other CPUs, so it should be assumed.

makes full use of the three cores, Counter-Strike: Global Offensive has not benefited from the large number of cores provided by the Ryzen 5, 7, and 9 series. The performance of the entire Ryzen 3000 series is basically the same, resulting in an average frame rate. 250 frames per second. 3600 is the slowest of 255FPS, and it drops at the lowest clock speed.

Having said that, the 3900X did not run away because of its higher boost clock, and only achieved a trivial victory over the rest of AMD. Many times when the CPU and GPU core utilization are below 100% indicate a bottleneck elsewhere in the system; this again indicates a memory bandwidth problem. Overall, with the mixed graphics settings used here, in conjunction with the RX 5700XT, there is almost no difference between the processors in competing CS: GO games.

The search for the intensive and representative Dota 2 benchmarks resulted in the article "Benchmarking Dota 2" by layerth, medium. The demo file is game 3787212636 between Inknown and VGJ: Thunder in the semi-finals, GESC: Jakarta Minor.

The sequence contains a lot of alpha particles and effects, which cause a heavy workload on the CPU and graphics card. Using the "best looking" setting, the benchmark was run with the Direct3D 11 renderer because it provides the smoothest experience, with the best lows of 1% and 0.1%.

Note:

And it should be assumed that way. The

GPU utilization ranged around 50% in benchmark tests and sometimes peaked at 70% on demanding parts with heavy particles and alpha effects. Although the threads are relatively idle, a reasonable load has been observed on many cores of the Ryzen processor. In addition to low GPU usage, it is common to see one or two cores 100% pegged, showing that benchmarks with CPU constraints are highly dependent on the number of cores until the frequency is critical. Looking at the graph tests the hypothesis. The average frame rate of the two six-core Ryzen processors is even worse, 0.1% lower. The 3700X and 3800X achieved the same number, while the 3900X barely won with an average frame rate of 175FPS.

AMD Ryzen 7 3700X and above should be considered for competitive DOTA 2 games, resulting in a smoother gaming experience and higher average frame rates than six-core components.

Speed

3.9GHz / 4.5GHz

Core (Thread)

8/16

Slot

AM4

TDP

105W

Buy Amazon

Those who have Radeon one XT or Radeon RX 530000000000000000 processors and GPUs are absolutely satisfied with the performance. Although the Ryzen 9 3900X is not far ahead in the product line, it has won in all test games, providing a high average frame rate and the smoothest gaming experience, in part due to the "game cache" 72 MB. Its higher 4.6GHz boost clock also contributes to light-threaded games like CS: GO.

Unfortunately, our test package also emphasizes that many modern games use no more than 8 cores, while older games hardly need more than 4. In other words, the productivity of the 12-core processor is unparalleled in its price level, and should be sought after by those who want to do more than just games. The additional cores will also benefit those who wish to play games on a single machine and stream to platforms such as Twitch.

speed

3.6GHz / 4.4GHz

core (thread)

8/16

Socket

AM4

TDP

95W

buy

from Amazon with eight cores and sixteen threads, sitting on R3703 8 cores and 16 threads or less R mentioned above 3900X . The Boost clocks are 4.4GHz and 4.5GHz, and apart from the 40W and $70 TDP, there is almost no difference between the two processors. The

graphics clearly distinguish these processors from the Ryzen 3600 and 3600X. The cheaper six-core, but only 6% ahead in GTA V and 5% ahead in The Witcher 3, requires an open world game with high graphics settings gain. Few of the two additional cores. Only in games like DOTA 2 and Overwatch did we see an increase in average frame rates of 6% and 12%, while the former has a considerable increase at the lows of 1% and 0.1%, which brings even more Smooth gaming experience. Offering almost the same performance (a few graphs indicate that the difference is due to differences between runs), when the 3700X can be purchased for a lower price of $70, there is little reason to invest in the 3800X.

This money can be spent on another part of the construction; for example, on faster memory or better AIB graphics cards. Only those who are interested in single player enthusiasts of competitive online games like "Overwatch" and "DOTA 2" or open world games like "The Witcher 3" and "GTA V", we recommend purchasing the 3700X at Much Ryzen 5 3600 place cheaper.

speed

3.6 GHz / 4.2 GHz

core (thread)

6/12

slot

AM4

TDP

65W

Amazon buy

Ryzen 5 3600, the price is less than half of 3900X, excellent performance in our benchmark tests. It provides the weakest performance of the Ryzen 3000 series, but provides similar performance in games that require more graphics, such as Monster Hunter World and Shadow of the Tomb Raider. PUBG shows that it is lower than other CPUs in terms of smoothness and original frame rate, which may be due to its lower Boost clock of 4.2GHz.

This also extends to other games, such as Tom Clancy's Rainbow Six Siege, where frequency is the key. The 3600X adds 200MHz out of the box, but it's hard to show that it requires an additional $ 40. We only recommend the 4.4GHz 3600X for those who don't want to try overclocking or the price is less than $ 10. Those looking for the most cost-effective CPU should just look at the Ryzen 5 3600.

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