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Amd fsr unreal engine unity gpuopen platform games

AMD’s FSR (or full name FidelityFX Super Resolution) is an excellent enhancement technology. Starting today (July 15, 2021), game designers using the Unity engine can use this technology, Unreal Engine, and can also be used in GPUOpen The platform is used as open source code. good news!

Basically this means that although the current list of games that support AMD FSR is still very small, we are likely to see very widespread adoption in future games (given that many will be based on Unity and Unreal Engine).

The free nature of the technology and the fact that it works on AMD and Nvidia hardware means that there is no reason not to let everyone enjoy this huge performance boost in their games in the future.

If you want to test what FSR can do, but there is no game that supports it, AMD kindly put together a small demo for you to test it.

Just download the FSR demo from the GPUOpen site, install and run, you can run a scene, you can switch between different FSR levels for actual comparison.

Resident Evil Village, Necromunda: Hired Gun, Edge of Eternity, and Arcadegeddon now have official AMD FSR support.

These games are added to the small and growing list of AMD FSR games.

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